Made in 

STORY:

a crazy mage has cast a spell to overwrite the world with an imaginary version of himself and now reality and fiction are mixed together, he goes through the difficulties born from this conflict to reach and stop the crazy mage

COMMANDS:

Move -> WASD/ArrowKeys

Change Visual -> Space/Shift

Reset Level -> R

FUTURE UPDATES:

-- Add a Tutorial Level

-- Add an option button to set the volume

-- Add a saving system and a load level menu (Work in progress)

CREDITS:

Programmer/Game Designer: Lukenet

BackGround Audio:  Assets Made by GWriterStudio 

Effect Audio: Assets Made by Swiss Arcade Game Entertainment A.K.A. phoenix1291

Art:  Assets Made by  Pixel Frog

GITHUB:

https://github.com/LucaFin/BrackeyGameJam



Comments

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I liked this game, though I found it really frustrating, this is because I use a track pad on a laptop to control my mouse. so moving the character  while moving the mouse was very difficult. I liked the art, though some of it was very blurry, I recommend changing the "bilinear" sprite filter to "Point, no filter" in Unity. That should fix it. Overall, great game, could use some clearer instructions. 6/10. Well done on completing a game within the time limit. 

thanks for the feedback, I hadn't considered that there was a possibility of someone playing with the trackpad, I'll see if I can add a tutorial to better explain the controls, and find a system for those who don't use the mouse.

as for the sprites I have already made the fix only that I can not publish updates until the end of jam

Great Game! Had real fun 

A lot of fun to explore the different levels! A bit challenging at times but I had fun playing it :)

Very cool concept, I loved using the mouse in a platforming game. Unfortunatly, after completing the third level it didn't take me any further. But great job, the audio was also on point.

Would appreciate a rating of my submission!

(1 edit)

I'm glad you liked it, I'm sorry you couldn't go beyond the third level, did you try to restart the level with R? 

During the development in that level rarely happened a bug exactly like you described, I thought I had solved it but it seems that it is not so.

I'm playing your game right now, it has amazing graphics.